"We worry releasing Tengami into this situation, will result in greatly decreased attention by press and players alike. This also means that the gaming press is very busy with covering these big releases. "With Christmas coming up, a lot of big titles are being released and most of the big publishers are fighting over the 'big Christmas business'. "But unfortunately November and December happen to be some of the busiest months for gaming releases. "As you probably know the game is finished," co-founder Jennifer Schneidereit wrote in a new blog post. Tengami will first come to iOS in 2013, and a Wii U version will happen in 2014.The PC and Mac versions of indie adventure Tengami have been delayed until 15th January 2015.īut anyone who already pre-ordered the game will still recieve their Steam key "within the next few days".īoth versions are complete and ready to publicly launch, but Tengami developer Nyamyam is concerned that the game won't draw enough attention due to the current glut of big name releases. Once it was over, I wondered what mystery sat at the heart of this soft and interesting game. Even after I played this early, unfinished build of Tengami I felt my interest pique just a little more. It helped the developers emphasize only specific points for the player to focus on. The rep on hand clarified that even though all iOS devices supported multi-touch, the team wanted to focus on single points of interaction. I also wondered if, given this started as an iOS game, if multi-touch would be a problem. So I asked a representative on hand, and she clarified that Tengami does travel in a specific arc, but she hoped that people wouldn't hang too much on a story and observe a bigger, metaphorical tale bound inside. At BitSummit, I remembered it involved a character with no name. Tenagami is an interactive picture book, but one that presented little story. It's Eastern influences fit the quiet atmosphere well. ![]() The pop-up aesthetic gave it a unique character and look. Each new page unravels another beautiful setting with moving streams and colorful fields. It's subtle, inventive and, at times, clever. The mystery unfolds in Tengami.Given the puzzles and interactions I've described, I hope you can see what makes Tengami so special. "Time to go back and unfold that paper staircase, " I thought. Once I accomplished this task, the trolling wolf went to sleep. ![]() I found a tree with wind chimes that I had to manipulate in a specific order. As I silently wondered how to get rid of this pest, the answer presented itself as I journeyed to the right-most part of the screen. Another involved a trolling wolf that would howl in order to close a stairway I unfolded. ![]() One puzzle required me to fold bush-shaped papers closed so I could open a path. I used a one-touch interface to interact with different tabs. Easily described as a puzzle game meets pop-up book, I played Tengami and walked through a serene and mysterious forest. The conversation between the two ended there. "It's a game where you tap and explore an environment, " Someone quickly responded. "I just don't understand what the game is here?" a disinterested male voice said. In fact, during my Wii U demo two attendees started talking about it, and I couldn’t help but overhear their discussion. ![]() Play But I will admit that it's hard to fully grasp Tengami at first glance.
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